A Few Things You Really Need To Know As An Anxious Writer And/Or Artist

I see a lot of people fall into a very toxic trap - they spend so long polishing and refining their work that it never, ever gets published or put up anywhere. Rather than put it out there for a test run like they should be doing, they're asking other people whether it's good enough or not. If this is you, then here are a few things you need to start keeping in mind.

No matter what, some people aren't going to like it.

First, every work ever has at least some people who don't like it. Even the most popular works out there have a certain group of people who think it's an overrated piece of garbage.

This rule rings especially true if your product is aimed at a relatively small demographic. If it's aimed at teenagers - well, of course vast amounts of adults probably aren't going to like it. If it's aimed at shounen fans, of course people who prefer crime dramas and mystery/suspense stories aren't going to come flocking to it en masse. And that's fine.

No matter what, it's going to have flaws - and that's okay.

Every work out there has at least some flaws. Don't believe me? Go and read some critical reviews of what you consider to be the greatest things ever, or go search for "(name of favorite thing here) plotholes/bloopers/mistakes."

Let's take Lord of the Rings, for example. The story is interspersed with scads of of information that, while perhaps mildly interesting, doesn't really affect the plot - for example, when the party gets to Rivendell in the first book we're updated on what Arwen's brothers are up to - and said bothers never contribute anything to the plot. And then there's the ridiculous Tom Bombadil incident, which is utterly trippy and contributes nothing to the plot.

What's important is when the reviews start coming in and people start pointing out these flaws, you take it gracefully. Acknowledge the things you can't fix, and change the things you can fix.

It doesn't have to be "perfect" or outstanding in every way to be liked.

Adventure Time is a highly popular TV show... yet the character design is highly simplistic and "noodly." XKCD is drawn with stick figures. The characters of The Hitchhiker's Guide to the Galaxy are not particularly complex. The Avengers was a huge success... yet the basic plot was your typical "evil alien overlord tries to take over the world" plot. Not every aspect of a work has to be outstanding for the work to be successful.

You are your own worst critic.

Several times now I've seen people take a picture of themselves to show their Internet friends. As they post the picture, they tell people to ignore the mess in the background or the spot on their face. Or they upload a drawing and tell people to ignore the flaws whatever-it-is they perceive as flawed. Meanwhile, the rest of us would have never noticed these issues in the first place if the person hadn't actually pointed them out. Basically, just about nobody out there is going to be as worried about the flaws as you potentially are.

Of course, people are still going to point out flaws in your stuff. That's just gonna happen. However, you don't need to give them any help because quite frankly, what you think is a huge glaring problem may actually be a minor issue.

See also:
Dealing With Criticism & Negative Reviews
Ways Young People Are Making Themselves Miserable
Tips For Describing & Summarizing Your Story & Pitching Your Plot Ideas
How To Recognize A Moral Abuser

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